Develop graphical Linux apps with Avalonia UI and run them on WSL2

In the past I have already blogged about how to develop a graphical application on Windows and run it it WSL.
Some years have passed, and now with WSL2 it's now possible to run graphical applications directly: Run Linux GUI apps on the Windows Subsystem for Linux.
First of all, the WSL2 installation process has also been simplified compared to the past, as documented in Install Linux on Windows with WSL.
- From a command prompt, run:
wsl --install
- This will required administration privileges, and after its completion, a reboot will be necessary:
- After the reboot, the installation will continue, asking for user-name and password:
- Just for reference, it's possible to delete the current installation with:
wsl --unregister ubuntu
To create our first application, we need to follow the guide at Create a cross platform solution:
- Download the Avalonia templates:
dotnet new install avalonia.templates
- DON'T create the solution folder (it's automatically created)
- Create the application with:
dotnet new avalonia.xplat --name AvaloniaCross
- Then ensure to have all the necessary dotnet workloads (ios, android and wasm-tools):
cd AvaloniaCross dotnet workload restore
At this point, we can open the application and set the AvaloniaCross.Desktop as the starting project:
When we run it,
the application will start under Windows:
As we change to WSL,
because it's a fresh installation, Visual Studio will detect that it misses dotnet and will propose to install it:
Trying to run the app now, you will get an exception:
Honestly I got stuck here, and I opened a discussion in the Avalonia UI GitHub repo.
Luckily I got an answer: some dependencies are missing, and they must be installed in the Ubuntu virtual machine:
sudo apt install libice6
sudo apt install libsm6
sudo apt install libfontconfig1
Once these are installed, the application can finally start!